
Thursday February 11, 2021
Sessions from 9am – 6pm PT
Welcome to the first AES Immersive Audio Academy!
This one day online event focuses on the technology and solutions Immersive and Binaural Audio provides.
The AES Immersive Audio Academy will consist of 5 workshop sessions and 2 Partner sessions, followed by a 4 hour Masterclass. The event will be held in Pacific Time.
A certificate of attainment will be sent to all participants.
There will be a chance to win an AVID ProTools license to registered attendees - the winner will be drawn at the end of the Masterclass
How To Participate
In three simple steps, you can participate in the AES Immersive Audio Academy.
Register, receive the secure access code to the sessions and log-in at the scheduled times.
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1.
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2.
Participate
After registering, early in the week commencing February 8, 2021 you will receive and email from us with your secure access code to the AES Immersive Audio Academy. Use this to log in from the beginning, or for that specific session in the schedule.
Register -
3.
Enjoy
Follow the emailed link and participate with questions and find solutions during the Academy.
Register
The AES Immersive Audio Academy will be available on-demand to AES Members and Registered participants only, two months after the live event.
AES Immersive Audio Academy Partners
The AES Immersive Audio Academy Program Schedule
A link and participating instructions will be emailed to registrants at the beginning of the week commencing Monday February 8

Panel discussion
Partner Solution session

TBC
Partner Solution session

TBC

The live industry is living a transition from traditional left-right, mostly dual mono, to immersive systems. In this workshop, specific challenges of immersive audio for live are presented and addressed. These challenges are mostly related to the scale and diversity of audiences and performance spaces, from pre-production, to touring, to post-production. They can be overcome adopting a full system approach as proposed by the L-ISA technology within L-Acoustics ecosystem. This approach combines specific tools and guidelines for the design of the loudspeaker system, object oriented mixing tools and specific 3D audio algorithms for loudspeakers and headphones.
Presenters:
Scott Sugden, Product and Technology Outreach Manager, L-Acoustics, Westlake Village, CA
Etienne Corteel, Director of Education & Scientific Outreach, L-Acoustics, Marcoussis, France

Where does research aiming to create virtual sounds that are indistinguishable from reality intersect with today’s cutting edge game audio technologies? Scott will discuss both some of the novel experiences Facebook Reality Labs Research is building today and their implications for current games, both screen- and head-mounted-display-based. We’ll also cover both nascent and evolving creative and technical best practices for audio storytelling in the immersive worlds of virtual, mixed, and augmented reality.
Presenter(s):
Scott Selfon, Audio Experiences Lead, Facebook Reality Labs Research

A conversation about the perspective and process of creating a new immersive release from a stereo album with the artist and immersive engineer. Featuring Fantastic Negrito and Michael Romanowski. We will be discussing how the Dolby Atmos version of the album “Have You Lost Your Mind Yet?” came to be, the thought process behind the re-envisioning and the inspiration for future projects.
Presenter(s):
Michael Ronanowski
Nahuel Bronzini
Xavier Dphrepaulezz

Producing immersive content is, nowadays, more accessible than it ever was, thanks to new tools, which are available for free or at very low costs. But achieving great results, compatible with high quality standards, is still not an easy task. In this hands-on workshop we unveil the secrets of 360 audio production during 3 intensive hours. Attendees will learn to capture and mix 3D audio using object-oriented solutions and will be able to create immersive content suitable for a variety of applications, such as live concerts, studio recordings, advertising, gaming, VR, AR, e-sports, etc.
With:
Martin Muscatello (@360MusicLab)
Brian Glasscock (Sennheiser)
Achim Fell (Dear Reality)
Host: Andres Mayo (@360MusicLab)
Andres will announce the Prize Draw for an AVID ProTools License!
Partner Solution session

TBC

For nearly 30 years the predominant surround audio format for cinema, home video, streaming, marketing, and music has been 5.1. Workflows for content creation, delivery, streaming, and playback are common, robust, and well understood. Immersive decoders allow for a variety of immersive playback scenarios using a standard, codec-agnostic, 5.1 deliverable which provides a simple, economical solution to broadening the footprint for immersive audio. Using a similar concept to stereo-surround 4-2-4 workflows, we demonstrate a system whereby an immersive audio mix can be acoustically encoded into a 5.1, then decoded back to an immersive environment. This method allows for a single delivery of a 5.1 which has been created and monitored for use in any sound field, including mono, stereo, 5.1, 7.1, immersive, as well as speaker and headphone virtualization.
Presenter(s):
John Kellogg, Vice President – Advanced Cinema, Production Services and Pro Audio Solutions, Xperi / DTS
Brian Slack, Sr. Manager, Professional Audio, Xperi / DTS