2025 Program
The AES Show – Long Beach program and schedule is noted below. We look forward to an exciting and engaging show this year. Check back for any updates!*
Wednesday, October 22, 2025**:
Skill Building Workshops
10:30AM- 5:30PM
Technical Tours
10:00 – 6:00 PM
**optional, paid programming
Thursday, October 23, 2025:
Registration Hours
8:00AM- 6:00PM
Exhibit Hours
10:00AM- 6:00PM
Technical Program
9:00AM- 5:30PM
Friday, October 24, 2025:
Registration Hours
8:00AM- 6:00PM
Exhibit Hours
10:00AM- 6:00PM
Technical Program
9:00AM- 5:30PM
Saturday, October 25, 2025:
Registration Hours
8:00AM- 12:00PM
Technical Program
9:00AM- 5:00PM
Exhibit Hall
Schedule
Accepted Papers, Posters, Workshops, and Additional Programming
Accepted Papers
| Authors | Title | 
| David Singleton, John Bowlerwell, Morgan Prior and Abhinav Sharma | A 128dB DNR, -115dB THD+N, Continuous-Time Current-Output DAC with All-FIR Interpolation Path | 
| Gabriele Ravizza | A Perceptually Driven Objective Audio Metrics Benchmark in Complex Background Noise Conditions | 
| Sean Olive and Dan Clark | A Preferred Around-ear and On-ear Headphone Target Defined for the B&K 5128 and GRAS 45CA 10 Headphone Test Fixtures | 
| Jinjie Shi, Kunzhu Xie, Yinghao Ma and Joshua Reiss | A Scalable Two-Stage Automatic Mixing System Integrating Machine Learning and Domain Knowledge | 
| Paulo Marins | A Study on the Use of Audio in Distance Learning Musical Instrument Lessons: Artefacts and the Educational Dialogue | 
| Tongmin Kim | A Study on Vehicle Speaker Auralization Analysis Method Considering Passenger Movement Applying Camera-Based Face Tracking Technology | 
| Philipp Eibl, Alexander Wolf and Ulli Scuda | Adoption of A.I. voice models in dubbing and broadcast workflows | 
| Yu Du and Nathan Grover | An experimental study on environmental reliability of automotive microphones with different weatherproof designs | 
| Daniel B. Moore, Etienne Corteel, Yann Gaël Gicquel, Thomas Mouterde, Jochen Schaal and Daniel Belcher | An improved workflow for simulating loudspeaker systems in outdoor environments using the System Design Exchange approach | 
| Andri Bezzola and Yuan Li | Application of Low-Complexity Neural Equalizer for Adaptive Sound Equalization in Wireless Earbuds. | 
| Sihyeon Park, Song Hui Chon and Wesley Bulla | Assessing Auditory Scene Complexity: Perceptual Limits of Concurrent and Sequential Sound Identification | 
| Nicolas Sturmel | Beyond the Port: Dynamic Network Configuration for AES67/Dante/RAVENNA Deployments at CNSMDP | 
| Agnieszka Puzio and Bartlomiej Chojnacki | Comparison of Numerical and Experimental Analysis Approaches in Small Room Acoustics Below the First Modal Frequency | 
| Justin Mathew and Stuart Benkert | Constructing an Instructional Mixed-Use Studio | 
| Li Tang, Veronica Khaustova and Julian Villegas | Construction of a Japanese air traffic control communication corpus assisted with automatic speech recognition | 
| Leslie Gaston-Bird | Credibilitizing: How Underrepresented Audio Engineers Build Social Capital | 
| Evro Wee Sit | Detecting Speaker Leaks with Beamforming and Acoustic Holography | 
| Matthew Azevedo | Detection of individual reflections in a binaural presentation of a typical listening room | 
| Timothy Schmele and Eleonora De Filippi | Differentiating Sensations of Sound Envelopment in Spatial Sound Synthesis Approaches: an Explorative Study | 
| Thomas Spurgeon | Dynamic Diffuse Signal Processing (DiSP) as a Method of Decorrelating Multichannel Coherent Interference in Automobile audio Systems | 
| Michele Buccoli, Yu Du, Jacob Soendergaard and Simone Shawn Cazzaniga | Effects of automotive microphone frequency response characteristics and noise conditions on speech and ASR quality – an experimental evaluation | 
| Erman Okman, Alican Gok and Oguzhan Buyuksolak | Efficient Few-Shot Keyword Spotting for Edge Devices Using Self-Supervised Learning | 
| Georgios Dedousis, Anastasia Georgaki and Areti Andreopoulou | Empirical Analysis of Real-Time System Load in Ambisonic Plug-In Workflows | 
| Daniel Bodnarcuk | Enhancing Creative Technologies in VET: Lessons from Case Studies in Audio Engineering and Sound Production Training | 
| Pablo M. Delgado, Sascha Dick, Mhd Modar Halimeh, Chih-Wei Wu, Christoph Thompson and Phillip A. Williams | Exploring Perceptual Audio Quality Measurement on Stereo Processing using the Open Dataset of Audio Quality | 
| Justin Mathew, Anatoly Larkin, Mikhail Gilman and Anurag Gorkar | Facilitating Asynchronous Instructor Feedback on Solo Instrument Practice | 
| John Cozens, Matti Hämäläinen and Mikko Pekkarinen | Free-field Frequency Response Synthesis with IMPro Measurement Data | 
| Munhum Park, Sorratorn Ontakhrai, Kajornsak Kittimathaveenan, Jakob Alfredsson and Sten Ternström | How to make closed-back headphones transparent for a vocalist’s own direct sound | 
| Rodrigo Meirelles, Steve Ellison, Jake Pinholster and Fred Vogler | Immersion by Design: Building a Spatial Audio Infrastructure for Media, Performance, and Pedagogy at ASU | 
| Masayuki Nishiguchi, Kenta Takeuchi, Kanji Watanabe, Koji Abe, Tomokazu Ishikawa and Hikaru Usami | Improving localization performance in binaural rendering over transmission systems with delay | 
| Richard Batelaan | Improving Speech Intelligibility for PA Systems in Airport Holdrooms | 
| Sascha Dick, Christoph Thompson, Chih-Wei Wu, Pablo Delgado and Phillip Williams | Investigating the impact of stereo processing – A study for extending the Open Dataset of Audio Quality (ODAQ) | 
| Matthew Cheshire | Kick Drum Microphone Taxonomy: Timbral Clustering of Controlled Kick-Out Recordings | 
| Alan Silva and Enrique Sampaio | Leveraging Large Language Models for Intelligent Audio Object Positioning in Spatial Audio Ecosystems | 
| Robert Maher | Measured directionality of firearm muzzle blast sounds for audio forensic analysis | 
| Tobias Goldmann, Stefan Feistel, Janosch Blaul and Andreas Nicht | Modelling and Verification of Low-Frequency Sound Systems in the Application of Noise Predictions | 
| James Lindenschmidt | Modular, Shippable Acoustic Treatments for High-End Mastering Rooms: A Case Study with Adam Ayan | 
| Huseyin Hacihabiboglu, Jean-Marc Jot, Orhun Olgun, Marina Bosi and Leonardo Chiariglione | MPAI-CAE 6DF and AOR: Towards new standards on scene and object-based navigable immersive audio | 
| Sascha Disch, Leon Terentiv, Jeroen Koppens, Tommy Falk, Jussi Leppänen and Isaac Munoz | MPEG-I Immersive Audio – The Technology Of The New Standard For Virtual / Augmented Reality Audio | 
| Hsin-Lei Sun, Wei-Jun Wang, Ping-Yi Chen, Alvin Su and Wen-Hsiang Lu | Multiband Discrete Hilbert Transform for music tones analysis/manipulation and its VST implementation | 
| Sanjay Majumder | Perceptual Quality-Preserving Neural Audio Compression for Low-Bandwidth VR | 
| Steven van de Par, Sascha Disch, Andreas Niedermeier and Bernd Edler | Perceptually Controlled Selection of Alternatives for High-Frequency Content in Intelligent Gap Filling | 
| Alexander Voishvillo, Sebastien Thony and Tommaso Nizzoli | Phasing plug of compression driver with an improved directivity at high frequencies | 
| Jules Ryckebusch | Rethinking Immersive Recording: Compact, DIY-Friendly MS and ORTF3D Arrays | 
| Mario Di Cola and Paolo Martignon | Room impulse response synthesis in simulations with simple models | 
| Bartlomiej Chojnacki | Scaled Model Techniques for Measurement and Acoustic Treatment Design in Small Rooms | 
| Palavat Komkris and Munhum Park | Sound lateralization compared between air-conduction and bone-conduction headphones: A pilot study | 
| James Krumhansl and Joanne Chang | Sound Reinforcement System Design for Multipurpose Assembly and Performance Spaces | 
| Joji Araseki, Masayuki Nishiguchi, Kanji Watanabe and Koji Abe | Spatial auditory masking of audio signals at various elevations on median and sagittal planes | 
| Julius Dobos | Spatial Composition and What It Means for Immersive Audio Production | 
| Ufuk Onen, Burcu A. Urgen and Ahsen Cakmakci | Spatial Localization of Musical Instruments in Immersive Audio Environments | 
| Jean-Marc Jot, Shaunak Ranade, Garrett Treanor, Zhinuo Li and Agnieszka Roginska | Subjective Evaluation of Binaural Rendering Enhancement Methods | 
| Garrett Treanor | The Impact of Head Movements on Binaural Externalization Across Varying Demographics | 
| Jessica Luo and Agnieszka Roginska | The Impact of Varying Frequency on the Perception of Audio-on-Audio Interference in Personal Sound Zones | 
| Kathleen Ying-Ying Zhang, Mihai-Vlad Baran, Aybar Aydin, Mathew Vallejo, Richard King and Wieslaw Woszczyk | The Implementation of Dipole Loudspeakers Into an Active Acoustics System | 
| Adrian Celestinos, Carren Zhongran Wang and Nathan Polak | Total Sound Power Estimation of Simultaneous Loudspeakers using Near-Field Pressure for Automatic In-Room Equalization | 
| Toni Hirvonen, Carlos Tejeda Ocampo and Ema Souza Blanes | Toward Agentic Immersive Audio Generation | 
| Kajornsak Kittimathaveenan, Jakob Alfredsson, Munhum Park and Sten Ternström | Virtual Acoustics for Choir Singers: Exploring the Impact of Choir Spacing on Singer Perception | 
Accepted Posters
| Authors | Title | 
| Yujin Kim and Parichat Songmuang | A Diverse Database of Stereo and 3D Recordings for Immersive Sound Research | 
| Pingkang Chen, Joel Jaffe and Lucian Parisi | A Framework & Toolkit for Live Music Performance in the AlloSphere | 
| Shaunak Ranade, Pingkang Chen and Jeremy Tsuaye | A Primer Review of Head-Related Transfer Function Interpolation Methods | 
| Pingkang Chen | Auditory Distance Perception in HRTF-Based Binaural Rendering: Effects of Head Tracking and Reverberation | 
| Yujin Kim, Parichat Songmuang and Enoch Chen | Capturing the City in 3D: A Binaural Urban Sound Dataset for Acoustic Scene Analysis | 
| Alexander Vanwoert and Noah Deetz | Direct vs. Rendered Binaural Capture of Guitar Amplifier: A Comparative Study | 
| Omar Urrutia, Arendil Plummer, Wesley A. Bulla and Song Hui Chon | Effects of Colored Lighting on Audio Quality Perception | 
| Tsubasa Ikeda, Toru Kamekawa and Atsushi Marui | Elicitation of Descriptors for Comparing Binaural and Multichannel Speaker Playback | 
| Matthew Cheshire and Samuel Bullock | Evaluating Microphone Choice and Placement for Tom Drum Recording: A Perceptual Study | 
| Haohe Liu, Thomas Deacon, Wenwu Wang, Matt Paradis and Mark D. Plumbley | Exploring the User Experience of AI-Assisted Sound Searching Systems for Creative Workflows | 
| Pingkang Chen and Braxton Boren | Extending Realism for Digital Piano Players: A Perceptual Comparison of 3DoF and 6DoF Head-Tracked Binaural Audio | 
| Yuancheng Luo | Flexible Loudspeaker Panning for Sound-Field Correction | 
| Jessica Luo and Paul Geluso | Impact of Steered Height Microphones of Large Sources on One’s Immersive Listening Experience | 
| Xing Tian, Ning Cong and Jianbin Yang | Increasing the Sweet Spot Size in Multi-channel Crosstalk Cancellation Systems | 
| Matthew Cheshire and Owen Douglas-Brooks | Investigating Phrase and Vocalist Dependent Microphone Preferences for Male Hip-Hop Vocal Recording | 
| Andreas Silzle, Sharon Rose, Felix Dennerlein, Thomas Lieb, Emanuel Habets, Alexander Adami and Sascha Disch | Perceptual Evaluation of Own Voice and Social Virtual Reality Using the MPEG-I Immersive Audio Standard | 
| Matthew Cheshire | Perceptual Evaluation of Varied Kick Drum Microphones, With and Without Post-Processing | 
| Fabian Stoppel | Piezo MEMS speaker for in-ear applications | 
| Kenji Ishikawa | See Your Audio 3D: A Novel Optical Approach for Simultaneous Visualization of Sound Fields and 3D Objects | 
| Richard King and Marc Thériault | Spectral and Spatial Discrepancies Between Stereo and Binaural Spatial Masters in Headphone Playback: A Perceptual and Technical Analysis | 
| Chenghao Hu | Spectral-Matched Optimization of Head-Related Impulse Response Reverberation Parameters for Binaural Room Acoustics Emulation | 
| Klaudia Piątek and Dorota Młynarczyk | Study of the influence of binaural recordings on the activation of the motor part of the brain | 
| Kritan Duwal, Austin Arias, Wesley A. Bulla and Song Hui Chon | Two is Better Than One: The Impact of Time- and Level-Based Panning on Spatial Perception and Listener Preference | 
Accepted Workshops*
| Title | 
| “Enjoying The Ride”: Production of the Grateful Dead’s 60 Year Anniversary Box Set | 
| “I Was Born This Way”: Audio Restoration, Composition, and Mixing | 
| 3D audio for relaxation | 
| 3D Audio from Recording to Mastering – The Complete Production Process | 
| A Conversation with Jack Douglas and Marc Daniel Nelson, Hosted by Warren Huart | 
| A Sonic Deep Dive Into Patsy Cline’s ‘Imagine That: The Lost Recordings’ | 
| Advanced Acoustic Multiphysics Simulation in Product Development | 
| Advancing Immersive Sound: Cross-Industry Perspectives on Spatial Audio for XR and Connected Devices | 
| Architecting Next-Generation Immersive Audio: Challenges and Solutions in Advanced Spatial Audio Formats and Codecs | 
| Audio Design Round Table | 
| Audio Digitizing AMA | 
| Audio Post in the AI Future | 
| Audio System Design in the Age of Software-Defined Vehicles | 
| Auditory Envelopment in Recording and Reproduction | 
| Avoiding the Noise Police | 
| Be A Leader | 
| Beach Boys: Inside the Productions of Brian Wilson: GRAMMY®-winning Engineer/Producer Mark Linett in Conversation with Warren Huart | 
| Beyond the Rec Button: Telling the Story of Sound | 
| Binaural Audio Reproduction Using Loudspeaker Array Beamforming | 
| Breaking the Glass Fader: Dismantling Barriers in Live Sound | 
| Building Paul Massey’s Mix Room | 
| Buzz Me In – The Legend of the Record Plant | 
| Classical Recording Techniques for Every Audio Career | 
| Combatting Knowledge Obsolescence: Mentoring, Education, and Training in Audio Archiving and Preservation | 
| Creating Quality Audio For Influencers | 
| Creative Applications of AI for Voice Synthesis in Music Production | 
| Dale Becker: My approach to mastering | 
| Dante in the Wild | 
| Designing for Immersion: Developing a Studio-Venue for Spatial Storytelling at ASU’s MIX Center | 
| Dialog Intelligibility from Onset Capture to Broadcast | 
| Digital networking for Broadcast | 
| Dissecting Rumours | 
| ECHO Project – Immersive Microphone Array Techniques for Orchestral Recording | 
| Eclipsa, IAMF, and You! | 
| Embracing AI in Mastering | 
| Empowering Spatial Audio with Ambisonics: Pitfalls and Experiences Using Movement Inside Eclipsa Audio | 
| Eurorack Modular Synthesizer Design | 
| Feel the Fear and Say Yes Anyway | 
| From 16mm optical film to store-stock vinyl: extracting and restoring sound for BECOMING LED ZEPPELIN | 
| Game Audio Case Study and Demo | 
| Gigging in a wireless hellscape | 
| Hardware Platforms for Electronic Instrument Development | 
| Historical/Catalog Producer Masterclass | 
| How Does It Sound Now? | 
| Immersive Audio for Broadcast Delivery | 
| Immersive Audio Recording Techniques for Contemporary Music Productions | 
| Improving Dialogue Intelligibility in Media: A report from the AES Broadcast and Online Delivery Technical Committee | 
| Interview with Live Sound Engineer David Morgan | 
| Interview with Robert Margouleff, Producer | 
| Keynote: Andrew Watt | 
| Keynote: From Cassette Decks to Platinum Discs | 
| Keynote: Hip-Hop | 
| Los Vinilos de Gaitán | 
| Mastering the Music Industry: Secrets of Negotiation with Industry Leaders | 
| Measurement tools for immersive production | 
| ML & AI in Automotive system development | 
| Modular Synthesizers in Live Performance | 
| MPEG-I Immersive Audio: Shaping the Future of VR/AR Sound | 
| Objects and Layers: Creating a Sense of Depth in Atmos recordings | 
| Open Sourcing Immersive Vinyl | 
| Pedal to the Metal: Effect Pedal Design | 
| Physical Modeling Synthesis: History, Applications, and the Future | 
| Practical Loudspeaker THD modeling and simulation | 
| Recovering the Unrecoverable | 
| Reliable detection of problem speakers | 
| Remote Broadcast Audio Mixing | 
| Repurposing Legacy Content for Broadcast and Streaming | 
| Revival of the AES Historical Committee’s Oral History Project | 
| RF Spectrum Update | 
| Richard Heyser Memorial Lecture: Make Audio Great Always: Using Science for Consistent Quality | 
| Room Acoustic 101 – Create your home recording studio regarding the available facilities and budget | 
| Score! How to Produce AAA Game Soundtracks in an Immersive World | 
| Sound Design – Capturing and Manipulating | 
| SoundGirls Presents Career Development and Skills Needed to Work in Live Sound | 
| Sounwave | 
| Spatial Audio Creative Techniques and Implementation in Games | 
| Studio Emergency Preparation Panel | 
| TC-AA: An update on the In-Car Acoustic Measurements Whitepaper | 
| The Aesthetics of Sound | 
| The Audio of Lynked Banner of the Spark: Crafting the Soundscape for an Aspirational Apocalypse | 
| The Future of AI in Audio Plugin Development | 
| The Spatialization Code: Mastering Advanced Audio Techniques – Elevate Your Mixes with Advanced Spatialization Techniques | 
| The Technical Legacy of Don Buchla | 
| Towards the Interoperability of HRTF Datasets | 
| Transitioning to Broadcast | 
| Trident – Legendary Studios and Consoles | 
| Vehicle Development and Active Sound Design | 
| Virtual Acoustics for XR and Game Audio: Real-Time Challenges in Interactive Environments | 
| Wireless Audio Product development: “How to Innovate in Wireless Audio without Stepping on Somebody Else’s IP.” | 
Accepted JAES Paper
| Authors | Title | 
| Franco Caspe, Jordie Shier, Mark Sandler, Charalampos Saitis and Andrew McPherson | Designing Neural Synthesizers for Low-Latency Interaction | 
Additional Programming
| Title | 
| DEI Committee Town Hall | 
| DEI Mixer | 
| Education & Career Fair | 
| Opening & Awards Ceremonies | 
| Regions & Sections Meeting | 
| Standards Meetings | 
| Student Competition Awards Ceremony | 
| Student Design Project Expo | 
| Student Mix Critiques 1 | 
| Student Mix Critiques 2 | 
| Student Mix Critiques 3 | 
| Student Recording Competition: Audio for Visual Media | 
| Student Recording Competition: Traditional Acoustic Recording | 
| Student Recording Competition: Traditional Studio Recording | 
| Student Welcome Meeting | 
| Student Mixer | 
| Technical Council Meetings | 
*Additional workshops pending